Featured on this blog is the entire design process of my proposed game, compiled in the games design document (GDD). Follow the journey from my original source material to the final product, exploring connections between the two inferring decision making. Additionally, some blog posts features reviews on what certain processes have taught me and ways in which I can improve my own personal skill.

My primary focus throughout the process has been character design, most notably of the protagonist the player assumes the role of. Alongside this I’ve explored narrative as a secondary feature. This has directed the majority of my research and outcomes, despite this I’ve still explored mechanics and other possibilities for the final game.

Check out my Steller page, to be updated in future with the project progress.